fcb_looper/audio_engine/src/persistence_manager.rs

193 lines
6.2 KiB
Rust

use crate::*;
use std::path::PathBuf;
use tokio::sync::{broadcast, watch};
#[derive(Debug)]
pub struct PersistenceManagerController {
sender: kanal::Sender<PersistenceUpdate>,
}
#[derive(Debug)]
pub enum PersistenceUpdate {
UpdateTrackVolume {
column: usize,
row: usize,
volume: f32,
},
}
impl PersistenceManagerController {
pub fn update_track_volume(&self, column: usize, row: usize, volume: f32) -> Result<()> {
let update = PersistenceUpdate::UpdateTrackVolume {
column,
row,
volume,
};
match self.sender.try_send(update) {
Ok(true) => Ok(()),
Ok(false) => Err(LooperError::StateSave(std::panic::Location::caller())), // Channel full
Err(_) => Err(LooperError::StateSave(std::panic::Location::caller())), // Channel closed
}
}
}
pub struct PersistenceManager {
state: watch::Sender<State>,
notification_rx: broadcast::Receiver<JackNotification>,
update_rx: kanal::AsyncReceiver<PersistenceUpdate>,
state_file_path: PathBuf,
}
impl PersistenceManager {
pub fn new(
args: &Args,
notification_rx: broadcast::Receiver<JackNotification>,
) -> (Self, PersistenceManagerController) {
let state_file_path = args.config_file.join("state.json");
std::fs::create_dir_all(&args.config_file).ok(); // Create directory if it doesn't exist
let initial_state = Self::load_from_disk(&state_file_path).unwrap_or_default();
let (state, _) = watch::channel(initial_state);
let (update_tx, update_rx) = kanal::bounded(64);
let update_rx = update_rx.to_async();
let controller = PersistenceManagerController { sender: update_tx };
let manager = Self {
state,
notification_rx,
update_rx,
state_file_path,
};
(manager, controller)
}
pub fn state(&self) -> watch::Receiver<State> {
self.state.subscribe()
}
pub async fn run(&mut self) -> Result<()> {
loop {
tokio::select! {
notification = self.notification_rx.recv() => {
match notification {
Ok(JackNotification::PortConnect { port_a, port_b, connected }) => {
self.handle_port_connection(port_a, port_b, connected)?;
}
Ok(_) => {}
Err(_) => break,
}
}
// Handle state updates
update = self.update_rx.recv() => {
match update {
Ok(update) => {
self.handle_state_update(update)?;
}
Err(_) => break,
}
}
}
}
Ok(())
}
fn handle_state_update(&mut self, update: PersistenceUpdate) -> Result<()> {
match update {
PersistenceUpdate::UpdateTrackVolume {
column,
row,
volume,
} => {
self.state
.send_modify(|state| state.track_volumes.set_volume(column, row, volume));
self.save_to_disk()?;
}
}
Ok(())
}
fn handle_port_connection(
&mut self,
port_a: String,
port_b: String,
connected: bool,
) -> Result<()> {
// Determine which port is ours and which is external
let (our_port, external_port) = if port_a.starts_with("looper:") {
(port_a, port_b)
} else if port_b.starts_with("looper:") {
(port_b, port_a)
} else {
// Neither port is ours, ignore
return Ok(());
};
// Update the connections state
let our_port_name = our_port.strip_prefix("looper:").unwrap_or(&our_port);
self.state.send_if_modified(|state| {
let connections = &mut state.connections;
let port_list = match our_port_name {
"midi_in" => &mut connections.midi_in,
"midi_out" => &mut connections.midi_out,
"audio_in" => &mut connections.audio_in,
"audio_out" => &mut connections.audio_out,
"click_track" => &mut connections.click_track_out,
_ => {
log::warn!("Unknown port: {}", our_port_name);
return false;
}
};
if connected {
// Add connection if not already present
if !port_list.contains(&external_port) {
port_list.push(external_port.clone());
log::info!("Added connection: {} -> {}", our_port, external_port);
true
} else {
false
}
} else {
// Remove connection
port_list.retain(|p| p != &external_port);
log::info!("Removed connection: {} -> {}", our_port, external_port);
true
}
});
self.save_to_disk()?;
Ok(())
}
fn load_from_disk(path: &PathBuf) -> Result<State> {
match std::fs::read_to_string(path) {
Ok(content) => {
let state: State = serde_json::from_str(&content)
.map_err(|_| LooperError::StateLoad(std::panic::Location::caller()))?;
log::info!("Loaded state from {:?}", path);
Ok(state)
}
Err(_) => {
log::info!("Could not load state from {:?}. Using defaults.", path);
Err(LooperError::StateLoad(std::panic::Location::caller()))
}
}
}
fn save_to_disk(&self) -> Result<()> {
let json = serde_json::to_string_pretty(&*self.state.borrow())
.map_err(|_| LooperError::StateSave(std::panic::Location::caller()))?;
std::fs::write(&self.state_file_path, json)
.map_err(|_| LooperError::StateSave(std::panic::Location::caller()))?;
log::debug!("Saved state to {:?}", self.state_file_path);
Ok(())
}
}