168 lines
5.4 KiB
Rust

use std::sync::Arc;
use tokio::process::{Child, Command};
use tokio::sync::Mutex;
use tokio_util::sync::CancellationToken;
type ProcessHandle = Arc<Mutex<Option<Child>>>;
pub async fn run() {
let qjackctl_handle: ProcessHandle = Arc::new(Mutex::new(None));
let audio_engine_handle: ProcessHandle = Arc::new(Mutex::new(None));
let gui_handle: ProcessHandle = Arc::new(Mutex::new(None));
let simulator_handle: ProcessHandle = Arc::new(Mutex::new(None));
let cancel_token = CancellationToken::new();
// Set up signal handling for graceful shutdown
let cleanup_handles = vec![
qjackctl_handle.clone(),
audio_engine_handle.clone(),
gui_handle.clone(),
simulator_handle.clone(),
];
let cleanup_token = cancel_token.clone();
tokio::spawn(async move {
tokio::signal::ctrl_c()
.await
.expect("Failed to listen for ctrl+c");
println!("Received Ctrl+C, shutting down...");
cleanup_token.cancel();
cleanup_processes(cleanup_handles).await;
stop_jack_daemon().await;
});
// Start processes
let qjackctl = spawn_qjackctl().await;
tokio::time::sleep(tokio::time::Duration::from_secs(2)).await;
let audio_engine = spawn_audio_engine().await;
let gui = spawn_gui().await;
let simulator = spawn_simulator().await;
// Store handles for cleanup
*qjackctl_handle.lock().await = Some(qjackctl);
*audio_engine_handle.lock().await = Some(audio_engine);
*gui_handle.lock().await = Some(gui);
*simulator_handle.lock().await = Some(simulator);
// Get references back for waiting
let mut qjackctl = qjackctl_handle.lock().await.take().unwrap();
let mut audio_engine = audio_engine_handle.lock().await.take().unwrap();
let mut gui = gui_handle.lock().await.take().unwrap();
let mut simulator = simulator_handle.lock().await.take().unwrap();
// Wait for any process to exit or cancellation
tokio::select! {
result = qjackctl.wait() => {
println!("qjackctl exited: {:?}", result);
kill_process(&mut audio_engine, "audio_engine").await;
kill_process(&mut gui, "gui").await;
kill_process(&mut simulator, "simulator").await;
stop_jack_daemon().await;
}
result = audio_engine.wait() => {
println!("audio_engine exited: {:?}", result);
kill_process(&mut qjackctl, "qjackctl").await;
kill_process(&mut gui, "gui").await;
kill_process(&mut simulator, "simulator").await;
stop_jack_daemon().await;
}
result = gui.wait() => {
println!("gui exited: {:?}", result);
kill_process(&mut qjackctl, "qjackctl").await;
kill_process(&mut audio_engine, "audio_engine").await;
kill_process(&mut simulator, "simulator").await;
stop_jack_daemon().await;
}
result = simulator.wait() => {
println!("simulator exited: {:?}", result);
kill_process(&mut qjackctl, "qjackctl").await;
kill_process(&mut audio_engine, "audio_engine").await;
kill_process(&mut gui, "gui").await;
stop_jack_daemon().await;
}
_ = cancel_token.cancelled() => {
println!("Shutdown requested");
kill_process(&mut qjackctl, "qjackctl").await;
kill_process(&mut audio_engine, "audio_engine").await;
kill_process(&mut gui, "gui").await;
kill_process(&mut simulator, "simulator").await;
stop_jack_daemon().await;
}
}
println!("All processes stopped");
}
async fn cleanup_processes(handles: Vec<ProcessHandle>) {
for handle in handles {
if let Some(mut child) = handle.lock().await.take() {
let _ = child.kill().await;
}
}
}
async fn stop_jack_daemon() {
println!("Stopping JACK daemon...");
#[cfg(target_os = "windows")]
let (jack, args) = ("taskkill", vec!["/f", "/im", "jackd.exe"]);
#[cfg(target_os = "linux")]
let (jack, args) = ("pkill", vec!["-f", "jackd"]);
Command::new(jack)
.args(args)
.output()
.await
.expect("Failed to stop JACK daemon");
}
async fn spawn_qjackctl() -> Child {
#[cfg(target_os = "windows")]
let qjackctl = "C:\\Program Files\\JACK2\\qjackctl\\qjackctl.exe";
#[cfg(target_os = "linux")]
let qjackctl = "qjackctl";
Command::new(qjackctl)
.arg("/start-server")
.spawn()
.expect("Could not start qjackctl")
}
async fn spawn_audio_engine() -> Child {
Command::new("cargo")
.args([
"run",
"--release",
"--bin",
"audio_engine",
"--",
"--config-path",
"config",
])
.spawn()
.expect("Could not start audio engine")
}
async fn spawn_gui() -> Child {
Command::new("cargo")
.args(["run", "--release", "--bin", "gui"])
.spawn()
.expect("Could not start gui")
}
async fn spawn_simulator() -> Child {
Command::new("cargo")
.args(["run", "--release", "--bin", "simulator"])
.spawn()
.expect("Could not start simulator")
}
async fn kill_process(child: &mut Child, name: &str) {
match child.kill().await {
Ok(()) => println!("Killed {}", name),
Err(e) => eprintln!("Failed to kill {}: {}", name, e),
}
}