# SIA - The Self Improving Agent
SIA is an agentic artificial intelligence system that autonomously completes complex tasks by writing and executing scripts.
It uses a Large Language Model (LLM) which operates in a loop.
Each iteration a context is updated with system info and a list of previous reasoning and actions.
The agent responds with a new reasoning or an action.
Context, reasoning and actions are stored in a file for each iteration.
SIA can read past iterations to improve its reasoning and actions.
It can improve in two ways:
- By finetuning the LLM with a better reasoning or action for a given context
- By modifying its own source code
## Example
This example shows a typical context with some monitored items and previous actions.
Between each of the responses, the context would be updated.
### Context
```xml
```
### Responses
Start by reasoning about the task.
```xml
John did not specify an exact time.
I'll suggest 9am.
He also did not specify how to be reminded.
I'll ask but if he doesn't respond I'll assume a text message on standard output is fine.
I'll write down this task in a file so I remember it even on a power failure.
```
Store important information on disk.
```xml
/tasks/reminder_to_feed_cat.txt]]>
```
Respond to the user.
```xml
I'll remind you to feed the cat tomorrow morning at 9am. Is a message on the standard output ok?
```
Clear initial reasoning.
```xml
```
The conversation is kept in context to understand the user's expected response.
If the context was near full, it would be summarized and cleaned up.
The single shot is also kept in context.
If the file was updated often, it could be replaced by a repeated `cat`, like the general info.
## Working principles
The main context is regenerated for each iteration.
It contains info about the system and previous actions that have not been deleted.
Together with the system prompt and available core actions it forms the prompt for the LLM.
The LLM responds with one core action.
### Core Actions
There are only a few core actions:
- Starting a script
- Deleting data from context
- Stopping SIA
- Reading standard input
- Writing to standard output
- Reasoning
### Scripts
Scripts can run in one of 3 modes: single-shot, background or repeat.
Their mode, status and output (stdout and stderr) stay in the context until they are explicitly removed.
In this way the agent manages what information is available in the context.
#### Single-shot
The script is executed once.
This is useful for most operations e.g. writing to or moving a file or downloading content from the internet.
The next iteration starts after all single shot scripts have finished.
#### Repeat
The script is restarted on each iteration.
This is useful for monitoring files or the file system.
commands like `head` and `tail` can be used to limit the data in context.
Similar to single-shot scripts, the next iteration starts after all repeat scripts have finished.
#### Background
The script is started and keeps running.
This is useful for waiting for events, a communication channels or a process that requires attention.
Long-running processes e.g. a web server can be run as a service or detached process to keep the context small.
The output can be redirected to a file and monitored with a repeat script.
### Use of XML
The context and actions are formatted as XML.
For the context this adds clear rules for escaping.
This is usefull in case a previous context is embedded.
The LLM is free to escape data any way it wants,
as long as it results in valid XML.
The response is validated against a schema.
#### XML Data Flow
Entries store their content as raw text. During context compilation, the XML formatter
wraps text content in CDATA sections, except when the content contains CDATA closing sequences.
In those cases, the formatter uses standard XML escaping.
This separation between storage and formatting:
- Keeps entry data clean and unescaped
- Centralizes XML formatting rules
- Makes it easy to change escaping rules without modifying entries
- Allows different formatting for different use cases
The Context is escaped using CDATA blocks.
Except when the data contains CDATA closing sequences.
Then the whole block is escaped using standard XML escaping.
### The SIA process
SIA is typically runs with the `restart.sh` script.
This is a simple shell script that runs SIA in a loop.
When stopped, SIA restarts and reloads the Python files.
This is how SIA can self-update.
SIA can also run SIA processes as script.
This can be used for testing updates to the LLM or core functionality.
### Server for debuggin and human input
SIA can be started with an optional `--server` flag.
This starts a web server that can be used to interact with SIA.
It is made, specifically for reinforcement learning by human feedback.
The web interface takes over standard input and output.
It will display the context for editing before handing it to the LLM.
After each run of the LLM, before parsing, it will display the reasoning and actions.
It interactively displays if the actions can be parsed.
At any time, the user can write to the standard input of SIA.
## Architecture
SIA follows a modular architecture centered around an agent that processes context through an LLM to generate actions.
The system can run in two modes: a standard command-line mode and an interactive web mode for debugging and human feedback.
### Core Components
#### Agent Architecture
The core of SIA is the agent, which exists in two variants:
- ProceduralAgent: Runs in a simple loop, processing context and executing actions directly
- WebAgent: Uses a state machine to allow human intervention and feedback through a web interface
Both agent types share common components:
- WorkingMemory: Maintains the current state through a collection of entries and system metrics
- ResponseParser: Converts LLM output into commands or entries
- XMLValidator: Validates responses against a schema
- IOBuffer: Handles input/output operations in an agent-appropriate way
#### Working Memory
The working memory stores the current state of the system through different types of entries:
- Script Entries:
- SingleShotEntry: Results of one-time script executions
- RepeatEntry: Continuously refreshed script outputs
- BackgroundEntry: Status of long-running processes
- ReasoningEntry: LLM's thought process documentation
- ParseErrorEntry: XML validation or parsing errors
- IOEntry: Input/output operations
Each entry can be serialized to XML for inclusion in the LLM context.
Working memory is cleaned through explicit delete commands or when context size limits are reached.
#### Command Processing
SIA distinguishes between two types of LLM outputs:
1. Commands: Immediate actions that modify the system
- DeleteCommand: Removes entries from working memory
- StopCommand: Terminates the agent
2. Entries: Records that become part of working memory
- Created from script executions, IO operations, reasoning, or errors
- Persist until explicitly deleted or context limits are reached
#### IO Handling
IO operations are abstracted through an IOBuffer interface:
- StandardIOBuffer: Direct access to system stdin/stdout
- WebIOBuffer: Buffer for web interface communication
This abstraction allows the ResponseParser to generate consistent IOEntries regardless of agent type.
### Processing Flow
#### Standard Agent Flow
1. Update system metrics and context size
2. Compile context from working memory entries
3. Process context through LLM
4. Validate XML response
5. Parse response into command or entry
6. Execute command or update working memory
7. Return to step 1 unless stopped
#### Web Agent Flow
1. Update system metrics and context size
2. Compile context and await human approval
3. Process approved context through LLM
4. Validate XML response
5. Present validation results and await human review
6. Parse approved response into command or entry
7. Execute command or update working memory
8. Return to step 1 unless stopped
### Web Interface
The web interface provides interactive debugging and human feedback through a WebSocket-based protocol:
#### Server-Client Communication
- Server Messages:
- Context updates for review
- Validation results from LLM responses
- Output updates from script execution
- State updates for UI synchronization
- Client Messages:
- Context approval decisions
- Response modifications
- User input for stdin operations
#### WebServer Architecture
The web server manages:
- WebSocket connections to clients
- Message routing to/from the WebAgent
- Broadcasting state updates to all connected clients
This architecture allows for:
- Real-time monitoring of agent state
- Interactive debugging of LLM responses
- Human-in-the-loop operation for testing and development
- Collection of human feedback for reinforcement learning
### Diagrams
#### Core classes
```mermaid
classDiagram
class SystemMetrics {
+SystemMetrics(sample_interval float)
+generate_context(context_usage float) ElementTree
+stop() void
-monitor_loop() void
}
class LLMEngine {
+LLMEngine(model_path str)
+set_model_path(model_path str) void
+infer(system_prompt str, main_context str) Iterator~str~
}
class BaseAgent {
<>
-working_memory: WorkingMemory
-metrics: SystemMetrics
-llm: LLMEngine
-parser: ResponseParser
-validator: XMLValidator
-action_schema: str
#_compile_context() str
}
class WorkingMemory {
-entries: List~Entry~
+WorkingMemory()
+add_entry(entry Entry) void
+remove_entry(id str) void
+clear() void
+get_entry(id str) Optional~Entry~
+get_entries() List~Entry~
+get_entries_count() int
+get_entries_by_type(type Type) List~Entry~
+update() void
+generate_context() List~ElementTree~
}
class XMLValidator {
+XMLValidator(schema str)
+validate(xml str) Optional~str~
+get_valid_root_elements() Set~str~
}
class ResponseParser {
-io_buffer: IOBuffer
+ResponseParser(io_buffer IOBuffer)
+parse(xml str) Union~Command, Entry~
}
class Entry {
<>
+id: str readonly
+timestamp: datetime readonly
+Entry(id str, timestamp datetime)
+update() void*
+generate_context() ElementTree*
+cleanup() void*
}
class IOBuffer {
<>
+read() str*
+write(content str) void*
+buffer_length() int*
}
class Command {
<>
+execute(memory WorkingMemory) CommandResult*
}
SystemMetrics "1" --* "1" BaseAgent
LLMEngine "1" --* "1" BaseAgent
XMLValidator "1" --* "1" BaseAgent
BaseAgent "1" *-- "1" IOBuffer
BaseAgent "1" *-- "1" WorkingMemory
BaseAgent "1" *-- "1" ResponseParser
WorkingMemory "1" *-- "*" Entry
ResponseParser ..> Entry
ResponseParser ..> Command
```
#### Standard Agent Flow
```mermaid
stateDiagram-v2
direction LR
state "Standard Agent Flow" as standard_agent_flow {
[*] --> UpdateSystem: Start
UpdateSystem --> CompileContext: Updated Metrics & Size
CompileContext --> ProcessLLM
ProcessLLM --> ValidateXML: LLM Response
ValidateXML --> ParseResponse: Valid XML
ValidateXML --> UpdateEntries: Invalid XML\nCreate ParseErrorEntry
ParseResponse --> ExecuteCommands: Command
ParseResponse --> UpdateEntries: Entry
ExecuteCommands --> [*]: Stop Command
ExecuteCommands --> UpdateEntries: Delete Command
UpdateEntries --> UpdateSystem: Continue Loop
}
```
#### Web Agent
```mermaid
classDiagram
class BaseAgent {
<>
-working_memory: WorkingMemory
-metrics: SystemMetrics
-llm: LLMEngine
-parser: ResponseParser
-validator: XMLValidator
-action_schema: str
#_compile_context() str
}
class StandardAgent {
+StandardAgent(model_path str, system_prompt str, action_schema str)
+run() void
}
class WebAgent {
+context: str
+response: str
+current_state WebAgentState readonly
+command_result Optional[CommandResult] readonly
+add_state_change_handler(handler Callable) void
+add_response_change_handler(handler Callable) void
+approve_context() void
+approve_response() void
}
class WebAgentState {
<>
UPDATE
CONTEXT_APPROVAL
INFERENCE
RESPONSE_APPROVAL
}
class WebServer {
-agent: WebAgent
-app: Application
-clients: Set~WebSocketResponse~
+clients Set~WebSocketResponse~ readonly
+WebServer(agent WebAgent, io_buffer WebIOBuffer, host str, port int)
+start() void
+stop() void
+broadcast(message_type str, data str, **kwargs) void
}
class ClientMessage {
<>
APPROVE_CONTEXT
APPROVE_RESPONSE
MODIFY_RESPONSE
SEND_INPUT
}
class ServerMessage {
<>
STATE_CHANGE
CONTEXT_UPDATE
RESPONSE_UPDATE
OUTPUT_UPDATE
VALIDATION_ERROR
}
class WebIOBuffer {
-stdin_buffer: str
-stdout_buffer: str
+read() str
+write(content str) void
+buffer_length() int
+append_stdin(content str) void
+get_stdout() str
+clear_stdout() void
}
BaseAgent <|-- WebAgent
BaseAgent <|-- StandardAgent
WebServer --> ClientMessage
WebServer --> ServerMessage
WebServer "1" *-- "1" WebIOBuffer
WebServer "1" *-- "1" WebAgent
WebAgent "1" *-- "1" WebAgentState
```
#### Web Agent Flow
```mermaid
stateDiagram-v2
direction LR
state "Web Agent Flow" as web_agent_flow {
[*] --> UpdateSystem: Start
UpdateSystem --> CompileContext: Updated Metrics & Size
CompileContext --> WaitForContextApproval: Send Context
WaitForContextApproval --> ProcessLLM: Context Approved
ProcessLLM --> ValidateXML: LLM Response
ValidateXML --> WaitForResponseApproval: Send Validation Result
ValidateXML --> UpdateEntries: Invalid XML\nCreate ParseErrorEntry
WaitForResponseApproval --> ValidateXML: Modified Response
WaitForResponseApproval --> ParseResponse: Approved Response
ParseResponse --> ExecuteCommands: Command
ParseResponse --> UpdateEntries: Entry
ExecuteCommands --> [*]: Stop Command
ExecuteCommands --> UpdateEntries: Delete Command
UpdateEntries --> UpdateSystem: Continue Loop
}
```
#### Entry classes
```mermaid
classDiagram
class Entry {
<>
+id: str readonly
+timestamp: datetime readonly
+Entry(id str, timestamp datetime)
+update() void*
+generate_context() ElementTree*
+cleanup() void*
}
class SingleShotEntry {
+script: str readonly
+stdout: str readonly
+stderr: str readonly
+exit_code: Optional~int~ readonly
+SingleShotEntry(script str, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
class RepeatEntry {
+script: str readonly
+stdout: str readonly
+stderr: str readonly
+exit_code: Optional~int~ readonly
+RepeatEntry(script str, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
class BackgroundEntry {
+script: str readonly
+stdout: str readonly
+stderr: str readonly
+exit_code: Optional~int~ readonly
+pid: Optional~int~ readonly
+BackgroundEntry(script str, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
+cleanup() void
}
class ReasoningEntry {
+content: str readonly
+ReasoningEntry(content str, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
class ParseErrorEntry {
+content: str readonly
+error: str readonly
+ParseErrorEntry(content str, error str, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
class ReadEntry {
+content: str readonly
+ReadEntry(io_buffer IOBuffer, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
class WriteEntry {
+content: str readonly
+WriteEntry(content str, io_buffer IOBuffer, id str, timestamp datetime)
+update() void
+generate_context() ElementTree
}
ReasoningEntry --|> Entry
ParseErrorEntry --|> Entry
ReadEntry --|> Entry
Entry <|-- WriteEntry
Entry <|-- SingleShotEntry
Entry <|-- RepeatEntry
Entry <|-- BackgroundEntry
```
#### IO Buffer classes
```mermaid
classDiagram
class IOBuffer {
<>
+read() str*
+write(content str) void*
+buffer_length() int*
}
class StandardIOBuffer {
+StandardIOBuffer()
+read() str
+write(content str) void
+buffer_length() int
}
class WebIOBuffer {
-stdin_buffer: str
-stdout_buffer: str
+read() str
+write(content str) void
+buffer_length() int
+append_stdin(content str) void
+get_stdout() str
+clear_stdout() void
}
IOBuffer <|.. WebIOBuffer
IOBuffer <|.. StandardIOBuffer
```
#### Command classes
```mermaid
classDiagram
direction LR
class Command {
<>
+execute(memory WorkingMemory) CommandResult*
}
class DeleteCommand {
+DeleteCommand(id str)
+execute(memory WorkingMemory) CommandResult
}
class StopCommand {
+StopCommand()
+execute(memory WorkingMemory) CommandResult
}
class CommandResult {
+message: str
+success: bool
+should_stop: bool
+CommandResult(message str, success bool, should_stop bool)
+static success() CommandResult
+static failure(message str) CommandResult
+static stop() CommandResult
}
Command <|-- DeleteCommand
Command <|-- StopCommand
Command -- CommandResult
```