Basic web loop works
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@@ -27,18 +27,23 @@ class WebSocketManager:
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"""
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Manages WebSocket connections and integrates with the WebAgent
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"""
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def __init__(self,
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agent: WebAgent,
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io_buffer: WebIOBuffer):
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@classmethod
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async def create(
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cls,
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agent: WebAgent,
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io_buffer: WebIOBuffer):
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"""Initialize the web server."""
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self = cls()
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self.agent = agent
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self.io_buffer = io_buffer
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self._clients: Set[web.WebSocketResponse] = set()
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self.agent.add_state_change_handler(self._handle_state_change)
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self.agent.add_response_change_handler(self._handle_response_change)
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self.agent.add_state_change_handler(self._wrap_async(self._handle_state_change))
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self.agent.add_context_change_handler(self._wrap_async(self._handle_context_change))
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self.agent.add_response_change_handler(self._wrap_async(self._handle_response_change))
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return self
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async def broadcast_message(self, message: Dict):
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async def _broadcast_message(self, message: Dict):
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"""Broadcast message to all connected clients."""
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disconnected = set()
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for ws in self._clients:
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@@ -47,21 +52,63 @@ class WebSocketManager:
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except ConnectionResetError:
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disconnected.add(ws)
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self._clients -= disconnected
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def _wrap_async(self, coro_func):
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"""
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Wraps an async callback to be safely called from another thread.
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def _handle_state_change(self, new_state: WebAgentState):
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Args:
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coro_func: The async function to wrap
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Returns:
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A sync function that schedules the coroutine on the event loop
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"""
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loop = asyncio.get_event_loop()
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def wrapper(*args, **kwargs):
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loop.call_soon_threadsafe(lambda: asyncio.create_task(coro_func(*args, **kwargs)))
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return wrapper
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async def _handle_state_change(self, new_state: WebAgentState):
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"""Handle state changes from the WebAgent."""
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asyncio.run(self.broadcast_message({
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await self._broadcast_message({
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"type": ServerMessage.STATE_CHANGE,
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"state": new_state.name,
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}))
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})
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async def _handle_context_change(self, context: str):
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"""Handle context changes from the WebAgent."""
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await self._broadcast_message({
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"type": ServerMessage.CONTEXT_UPDATE,
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"context": context
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})
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def _handle_response_change(self, response: str, validation_error: str):
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async def _handle_response_change(self, response: str, validation_error: str):
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"""Handle response changes from the WebAgent."""
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asyncio.run(self.broadcast_message({
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await self._broadcast_message({
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"type": ServerMessage.RESPONSE_UPDATE,
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"response": response,
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"validation_error": validation_error
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}))
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})
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async def _handle_client_message(self, request: web.Request, data: dict[str, Any]):
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"""Handle incoming client message."""
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message_type = data.get("type")
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if message_type == ClientMessage.APPROVE_CONTEXT:
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if self.agent.state == WebAgentState.CONTEXT_APPROVAL:
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if data.get("context") is not None:
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self.agent.modify_context(data.get("context"))
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self.agent.approve_context()
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elif message_type == ClientMessage.APPROVE_RESPONSE:
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if self.agent.state == WebAgentState.RESPONSE_APPROVAL:
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if data.get("response") is not None:
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self.agent.modify_response(data.get("response"))
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self.agent.approve_response()
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elif message_type == ClientMessage.MODIFY_RESPONSE:
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if self.agent.state == WebAgentState.RESPONSE_APPROVAL:
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self.agent.modify_response(data.get("response"))
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elif message_type == ClientMessage.SEND_INPUT:
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self.io_buffer.append_stdin(data.get("input"))
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async def handle_websocket(self, request: web.Request) -> web.WebSocketResponse:
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"""Handle new WebSocket connections and messages."""
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@@ -73,7 +120,7 @@ class WebSocketManager:
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try:
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await ws.send_json({
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"type": ServerMessage.STATE_CHANGE,
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"state": self.agent.current_state.name
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"state": self.agent.state.name
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})
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await ws.send_json({
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"type": ServerMessage.CONTEXT_UPDATE,
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@@ -92,20 +139,4 @@ class WebSocketManager:
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print(f"WebSocket connection closed with error: {ws.exception()}")
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finally:
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self._clients.remove(ws)
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return ws
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async def _handle_client_message(self, request: web.Request, data: dict[str, Any]):
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"""Handle incoming client message."""
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message_type = data.get("type")
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if message_type == ClientMessage.APPROVE_CONTEXT:
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if self.agent.current_state == WebAgentState.CONTEXT_APPROVAL:
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await asyncio.to_thread(self.agent.approve_context)
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elif message_type == ClientMessage.APPROVE_RESPONSE:
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if self.agent.current_state == WebAgentState.RESPONSE_APPROVAL:
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await asyncio.to_thread(self.agent.approve_response)
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elif message_type == ClientMessage.MODIFY_RESPONSE:
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if self.agent.current_state == WebAgentState.RESPONSE_APPROVAL:
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await asyncio.to_thread(self.agent.set_response, data.get("response"))
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elif message_type == ClientMessage.SEND_INPUT:
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self.io_buffer.append_stdin(data.get("input"))
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return ws
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